When living with a visual impairment, it's during the growth period that one understands being "different" from others, especially when all other children are doing something the same way, but you do it differently. This awareness may stem from being accustomed to learning about the world differently or because tools like books and games are not accessible. In a world that sometimes provides dedicated tools, children with visual impairments realize their diversity through the use of tools considered "special."
To overcome these barriers and promote inclusion, I conceived the game "TAC" as a bridge between worlds. This game is designed to be accessible to everyone, regardless of visual ability, offering equal opportunities and enabling everyone to share a common experience. "TAC" is a unique construction game where each piece is magnetic, crafted to facilitate assembly and foster connections through simple contact.
This magnetic structure represents a social mosaic, with pieces varying in shape and color, symbolizing the diversity present in our society.
The logo was created by recording the sound wave generated from the combination of two pieces of the construction.